Cannot Package Unreal Project (LA4.7, UE5.4)

Hello i’m trying to package a project for testing, but the build failed…in the msg log
UATHelper: Packaging (Windows): Unable to instantiate module ‘UnrealEd’: Unable to instantiate UnrealEd module for non-editor targets.
UATHelper: Packaging (Windows): (referenced via Target → LightActLiveLink.Build.cs → PropertyEditor.Build.cs → EditorConfig.Build.cs)

Tried converting the project to c++, but that didnt work…Is there any solution for this?

Hi,

Can you please tell me which UE version you are using and which plugin version?

thanks!
Mitja

I’m using UE 5.4 and LightAct 4.7, I’m following the Tutorial and want to check if i can use Build Package, instead using the uproject.

Hi, is there any update on the fail issue when building unreal project?

Thanks,
Adi

Hi @adi1961 ,

So sorry for the late reply. This indeed seems to be an issue and we are investigating it.

We might need some time to fix it.

Thank you for your patience.

All the best,
Mitja

Hi @adi1961 ,

We found a solution for this, but we would need to send you a new version of the plugin. Do you need this functionality urgently?

Thank you for your patience.
Mitja

Hi @meetya ,

Yes it would be nice to evaluate the new plugin version. I’m currently deciding which software is the best to output ndisplay for my current project.

Thanks for the reply.
Adi