Hello i’m trying to package a project for testing, but the build failed…in the msg log
UATHelper: Packaging (Windows): Unable to instantiate module ‘UnrealEd’: Unable to instantiate UnrealEd module for non-editor targets.
UATHelper: Packaging (Windows): (referenced via Target → LightActLiveLink.Build.cs → PropertyEditor.Build.cs → EditorConfig.Build.cs)
Tried converting the project to c++, but that didnt work…Is there any solution for this?