Hello everybody, I was looking for a way to pipe in the output of layer to an other…
Basicaly feeding videolayer to an notch layer… because if i feed directly the video in the notch layer …
the video is process all along the duration of the notch layer… but I want to process and read this video only for an certain period of time…
Can somebody can help ?
Hi @raphael ,
You can achieve this by using a global Texture variable:
In the Video Layer, click on the + (plus) icon of a global variables group and select Texture.
Insert a setter node into the layer.
Feed the Video Texture into the setter node and give the node a lifeline.
In the Notch Layer, dragging from the same global Texture variable, insert a getter node.
Feed the Texture from the getter node to the desired node.
I hope this was helpful.