Let’s try to break this down to smaller steps first. Let’s see if Spout server in Lightact works on your end at all.
Could you please run demo Spout receiver that is part of the official Spout SDK available on Spout website?
Try to send a Spout stream from Lightact to Spout receiver and see if you can see it there. Please make sure that in the Spout receiver window it says Textureshare and not something else.
Sorry for the confusion: if you download and install Spout SDK from Spout website, you should find a new Spout icon on your desktop. When you double click it, you should see something similar to this:
Open the DEMO folder and in there run SpoutReceiver.exe. Make sure it says Textureshare in the window.
These 2 programs (SpoutReceiver.exe and SpoutSender.exe) are a useful tool for debugging Spout in general.
UPDATE: For a more detailed instructions please refer to Spout User Guide, which I updated today.
You can do it with the help of SpoutDXMode.exe program that’s included in the Spout SDK (the same one you downloaded for SpoutReceiver.exe and SpoutSender.exe programs).
Please have a look at the Texture sharing option chapter. There you’ll find a more detailed explanation.
As for the importing of 3d (.obj) files - there certainly is, but would you be so kind as to open a new topic?