Missing Spout.dll in a packaged Unreal Project

Hi Meetya,

We are just coming to the point now of packaging our project and are experiencing some build errors relating to the spout.dll not being properly installed. Do you have any advice for packaging projects with Lightact or would you recommend just running it out of the editor?

Many thanks,


So sorry for not answering before. I am traveling this whole week and somehow I missed this post. I hope you found the solution already.

What you should do is follow the instructions in the Readme of Spout Github repo. The section about not using pak and manually copying Spout.dll to the correct folder.