this my first post
I have a technical question about the virtual model scale vs physical model scale,
to describe what i’m going to do :
I have an UE4 model that is extend on 500 meter by 500 meter which match the real location of the buildings, My physical scale model is on 1 meter by 1 meter,
looking at the nDisplay config file generated from Lightact it defines the position and rotation of the calibrated projectors.
Does that mean my UE4 model should be 1 meter by meter 1?