Sending Data from UE4 to Lightact

This was asked over email

I wonder, is there is a way to export lighting information from light sources in Unreal Engine to Lightact?


You cannot export lighting data per se, but you can send real-time data from UE4 to Lightact using shared memory.

There is a guide as well as a video tutorial on how to set that up.

Have a look and let me know if you need further guidance. Once you get the data into Lightact you could, for example, use Art-Net Channel Setter node to set the value of an individual DMX channel.

I hope this helps.