Can you teach my how to setup the 3d visualizer projector projection?
I’m using a projector to project my video output on a wall, however I’m struggling to calibration the size of my output video, I wish to know how can I adjust the distance and rotation of my projector in visualiser 3d spatial so it can correspond to my output size?
Since you are projecting on a wall (a flat one, I am assuming), have you considered using what we call a 2D projection mapping approach? It basically means you map the content to your projector directly from a canvas.
Then you can use warping and blending tools in Canvas setup window.
Also, this approach is explained in this video tutorial:
The 3D approach where you have a UV mapped OBJ object in the Visualizer and aim a virtual projector at it, is primarily aimed at projecting onto a non-flat 3D models. It requires a few more clicks to get it right. There’s also a big upgrade in this area planned for v3.2.3 .