Unreal Scene Capture 2D switcher

Is there a way to switch Scene Capture 2D cameras for a given render target? I’ve got the scene capture → render target → Spout → Lightact working as per the examples but i want to be able to switch the camera source in Unreal…

There probably is, but I wouldn’t be sure, to be honest (I’m not an UE4 expert). You might want to ask on UE4 support forums (answerhub).


thanks! worked it out

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